This is a really fleshed-out, unique game! I've posted a review on the jam submission page, and made a playthrough video:
A downloadable game for Windows
Why are eyeballs always chasing you?
Why is it always eyeballs?
Unholy Eyeballs explores the meta of eyeballs in horror games. It plays a bit with different game modes. I wanted to go very dark with the game world: It's recommended you play with the lights off!
This was made for Haunted PS1 Jam Summer of Shivers 2021. Also it's my first game with a fully 3d environment! (made in Crocotile and rendered in GameMaker 2)
Controls are Mouse and wasd/arrow keys. PRESS F11 to toggle windowed mode.
Content Warning for trypophobia!
Thank you and please tell me about the eyeball themed dreams you have after playing!
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This was absolutely wonderful! Icredible visual design, gl;itchy audio and heavy doses of confusion! XD The battle mechanics were also really well guided for how out-there and weird they were. Excellent work!
When you say "Unholy Eyeballs explores the meta of eyeballs in horror games.", what horror games in particular are you referring to? Good game, by the way.
Thanks! It's originally inspired by games in CHAIN (check my itch page under "collabs") where, without talking to each other, a whole slew of the games coincidentally defaulted to being about collecting books and running from eyeballs. Collecting pages is a common task in slender-alikes, and you see eyeballs a lot in indie horror. There's something elemental and meta about them, like a basic archetype monster. I could prob do another game about it haha!
everytime z_bill comes up with some crazy weird horror, and everytime it works really well! Thats a damn skill if I have ever seen. NIce!
No Commentary Full Playthrough
I feel like everyone had their eye on me. Really strange but fun game.
Hii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^-The idea of the game is pretty interesting and original.
-The gameplay mechanics are really good and easy to get into, but you should make the cursor get locked always as when you start a "dialogue" I was able to see it running into my secondary screen.
-Visually the game is really good and has personality while keeping those nice PS1 creepy vibes.
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
cool thanks for playing! was the glitch just something you could see on your other monitor (no evidence in the video)? Players have had issues with dual monitor setups in my games before. I'll see what I can do!
Eye think this was excellent!
I loved that. Very small and weird with great creature designs. Also, the battle system was actually pretty interesting.
Can we die in this game?
I took out the death mechanic. It saved time and I didn't really know how to balance what would be a fair fight. The eyes basically appear in random spots.
With the oppressive bells and eyes bearing down on you, I figured it was scary enough. Thought players would assume they could die (and bonus: think they did a great tactical job in killing them on first go!)
Eye like this game. But eye doesn't, eye says that it is weird, but eye disagree. Eye say this game deserves 5 eyes out of 5 eyes. Good job eye!
I thought Mummy Sandbox was the weirdest game I'd play in my life, but then Unholy Eyeballs happened.
I loved how uniquely bizarre and yet captivating that was!
weirder every day is my motto!
...but you haven't played the ending of Mummy Sandbox yet! Soon tho! Thanks a lot for playing!
If there's a community that I've been following for a while, it's the Haunted PS1 community. Here again, we have an interesting project, which plays with a concept that is quite common in many other horror games. Strong candidate, with great potential, to be a well-produced full game. Congratulations on your work.
Seems you got the meta element to it! Not sure if you played CHAIN, an HPS1 project, but this was a reaction trying to grasp with why so many of the games defaulted to "running from eyeballs, collecting pages."
This game was awesome, it reminds me of a game I played a while back. Surreal games like this never disappoint.
thanks! I like that you didn't figure out the lightning til the very end so you had to deal with this terrible eyeball column the whole time! Might've given me an idea!
Even though I don't exactly understand what I just went through, I enjoyed every moment of it!
Thanks! We all have our own understandings of what eyeballs are doing lurking in hidden spaces humans aren't allowed to enter.
Nice, I really enjoyed the cool sega cd room and the turn based stuff in the end.
Thanks! I'm experimenting with turn-based tactical combat in 1st person. I kinda did it in a hacky way here, just to see how it works. Glad you liked it!
btw, been seeing giraffecat/synnah from Wizjam in HauntedPS1 circles lately. It would be cool if you came over too!
rip and tear those eyeballs (great game btw, I like the surreal theme of it)
whoa! you beat it already? Thanks a lot!
You reminded me to put the content warning in the description. Should there be, like, an "eye injury" warning I wonder?